Latest posts
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Nintendo Is Remaking the Most Untouchable Game Ever Made, Two Weeks Before GTA 6

On November 5, Nintendo releases a ground-up remake of Ocarina of Time, the highest-rated game ever made, exclusively on Switch 2. Two weeks later, GTA 6 lands. Respect to Nintendo for picking the fight anyway.
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GTA 6 Standard vs Ultimate Edition: Which One Should You Buy?

By Ruan Martini, Daily Checkpoint The short version, before the spreadsheets come out Buy the Standard Edition. Play the game. If Leonida gets its hooks into you and you catch yourself staring through the window of a tattoo parlor the game will not let you enter, buy the upgrade later, because Rockstar sells it separately…
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DLSS 5 Leaked, Modders Put It in Every Game, and Some Faces Will Never Recover

By Ruan Martini, Daily Checkpoint NVIDIA announced DLSS 5 at GTC 2026, on March 16, and the pitch was not what anybody expected. For years, DLSS meant one thing: your game renders at a lower resolution, AI cleans it up, you get free performance. DLSS 5 does none of that. It is not an upscaler.…
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Doom Runs on a Vape Now, So Here Is Every Other Stupid Thing It Runs On

By Ruan Martini, Daily Checkpoint A reel crossed my feed this week and I have not been the same since. A guy picks up an Aspire vape, the little pen-shaped cloud machine with a tiny color screen on the side, and the screen is not showing battery level or puff count. It is showing Doom.…
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Assassin’s Creed Syndicate: The Good One Everybody Skipped

Syndicate had the worst job in the series. It had to be a great Assassin’s Creed, prove Ubisoft could ship a working one, and apologize for Unity without ever printing the word sorry on the box. It did most of that, charmed the critics, and still got treated like the sequel nobody ordered. By Ruan…
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Assassin’s Creed Brotherhood: Ezio Built an Army in Rome, and It Felt Like Home

Ubisoft shipped it one year after Assassin’s Creed II and the internet called it an expansion pack with a price tag. Then we played it. Brotherhood took the best hero in the series, gave him one city, a family of recruits and the keys to Rome itself, and became the warmest power fantasy this franchise…
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Assassin’s Creed Unity: Paris Was Ready. The Game Was Not.

Unity is the strangest kind of failure. The city at the center of it is still one of the best things Ubisoft has ever built, the movement still feels modern, and the ambition was real. Then you remember launch week, when the frame rate fell into the Seine and half the internet met an Assassin…
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Assassin’s Creed Hexe: Everything We Actually Know (It Fits on One Page)

Ubisoft announced this game in September 2022 with a thirty second teaser and a promise that it would be “a very different type of Assassin’s Creed game.” Then it went silent for four years. I opened the file. There is almost nothing in the file, and that is exactly why this article exists. By Ruan…
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Assassin’s Creed (2007): The Flawed Blueprint That Built an Empire

In November 2007, Ubisoft Montreal promised us a medieval world where you could climb anything, vanish into any crowd and kill like a ghost. What shipped was half of that promise, repeated nine times, wrapped around one of the boldest ideas games had ever had. I would not trade it for anything. By Ruan Martini,…
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Assassin’s Creed Rogue: The Templar Game Ubisoft Buried and Fans Dug Back Up

On November 11, 2014, Ubisoft released two Assassin’s Creed games on the same day. One of them got Paris, a marketing blitz and the cover of every magazine. The other one got sent to dying consoles with a fraction of the attention. Guess which one actually worked at launch. By Ruan Martini, Daily Checkpoint I…